Unlock your creativity and unleash your imagination in the thrilling world of Game Monsters and Mech Designs. In this concept design course, you'll embark on an exciting journey through the realm of game design: focusing specifically on crafting unique and captivating monsters and mechs for video games. Some of the key topics covered include researching/exploring inspiration sources for unique creatures and functional mechs, master character design fundamentals, bring your concepts to life with digital tools, understand narrative integration in game design. working with feedback & iterations and gaining industry insights from experienced professionals.
CLASS #: 124W
TIME: Sundays, 10:00AM~1:00PM (PDT)
START DATE: October 8, 2023
DURATION: 8 Weeks*
MATERIALS: Laptop, Wacom, Photoshop
INSTRUCTORS: Carlo Arellano & Jax Jacson
Carlo & Jax are experienced Art Directors/ Concept Artists with over 15+ years of experience in the game and film design industry. Carlo's past projects include “World of Warcraft”, “God of War: Chains of Olympus”, “The Order of 1886”, “Resistance 1 & 3”, “Vanglory”, “Ratchet & Clank: A Crack in Time”, “Fuse”, “Sunset Overdrive”, “Spiderman”, “Van Helsing”,& “Planet of the Apes (Tim Burton)”. Jax’s past clients include Apple, Epic Games, Capcom, MachineZone, SyFy Channel, Digital Domain, Wizards of the Coast, Super Evil Megacorp, Adobe, is the founder of Chimera Studios, providing concept art outsourcing for games.
TIME ZONE: All CDA class days/times listed above are based on the Los Angeles PST/PDT time zone.
*Due to reasons such as instructor sick day, family emergencies, storm, earthquake, fire, flood, or other unforeseen circumstances, Concept Design Academy reserves the right to push any class back 1 week in the schedule if necessary. Students are strongly recommended to plan their schedule with some flexibility in mind to avoid schedule conflicts.
*** Limit one seat purchase for each class per student. Multiple seat purchase of same class will not be honored. ***